fix: route the onboarding checklist at the account chooser
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@@ -31,8 +31,9 @@ The player UUID is derived exactly the way Minecraft itself derives it — an MD
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launcher. Offline accounts can play singleplayer and join servers running in offline mode. Servers
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in online mode reject them, as they do in every other launcher.
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Both sit next to "Sign in to Microsoft" in the account card, and in the "Minecraft required" modal
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you get when pressing Play with no account.
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Both sit next to "Sign in to Microsoft" everywhere an account can be added: the account card, the
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modal you get when pressing Play with no account, and "Sign in to Minecraft" in the getting started
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checklist. Upstream offered Microsoft and nothing else at all three.
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### Microsoft sign-in
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