fix: never leave Steam a file it would reinstall itself over
The patch that keeps the script's length was the good path and appending was
the fallback, with -noverifyfiles on everything that starts Steam to cover for
it. That cover does not exist.
Steam checks its files at the shutdown it runs itself, not only at a start
somebody handed arguments to, and that run carries no -noverifyfiles whatever
the session was started with. One wrong length there costs the whole client
package downloaded, extracted and installed again - and the client quits at the
end of it instead of coming up, which is the "Steam just closed itself" that
this was seen as:
BVerifyInstalledFiles: steamwebhelper.sh is 130 bytes, expected 84
Update wird heruntergeladen ... Paket wird extrahiert ...
Aktualisierung abgeschlossen, Steam wird geladen ... Shutdown
So the flag now either fits in the space the comments give back or it is not
written at all, and the status screen says Steam is not patched. No autoscroll
in the interface is a far smaller thing than a client that reinstalls itself.
With no growing patch left to prop up, -noverifyfiles has nothing to do and is
gone with everything that carried it: Steam's launcher entry, its autostart
entry, the shortcuts on the desktop and the ones it writes for single games.
Steam repairs its own installation again. An installation from an older version
is taken back once through the flag scheme, and a patch that version appended
is rebuilt to fit at the next apply - or taken back, if the comments cannot pay
for it.
This commit is contained in:
1 parent
c1841ec169
commit
dcdf2c1df3
11 files changed
+135
-260
No files matched your search
@@ -122,13 +122,18 @@ same thing manually.
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|
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Steam's web UI supports autoscroll but has no way to pass extra arguments to its
|
Steam's web UI supports autoscroll but has no way to pass extra arguments to its
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helper, so the program patches the script that starts it. Steam checks its own
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helper, so the program patches the script that starts it. Steam checks its own
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files at every start and repairs whatever looks changed, so the patch is written
|
files against its manifest - by size and timestamp - and reinstalls the whole
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to look unchanged.
|
client package over anything that differs, so the patch is written to look
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unchanged: the bytes the argument costs are taken back out of the script's
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comments and the timestamp is put back.
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|
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As a fallback, for the case where that isn't possible, `-noverifyfiles` goes on
|
If that can't be done - a script with no comments left to pay for the argument,
|
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everything that starts Steam: its launcher, its autostart entry, and the
|
or one this version doesn't recognise - nothing is written and Steam is left
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shortcuts it writes for single games. That one means Steam won't auto-repair
|
alone. A file of the wrong length costs the client package downloaded and
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damaged files on its own just so you're aware of that.
|
installed again, and a Steam that quits at the end of it instead of coming up;
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|
no autoscroll in Steam is the smaller problem. Nothing is added to Steam's
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launcher entry or to the shortcuts it writes for games, and Steam keeps
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repairing its own installation.
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## Commands
|
## Commands
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@@ -142,23 +142,22 @@ that checks its files finds nothing to repair, and the argument survives
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however Steam was started - from the menu, from a game shortcut, from a
|
however Steam was started - from the menu, from a game shortcut, from a
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launcher like Heroic or Lutris, from a terminal.
|
launcher like Heroic or Lutris, from a terminal.
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|
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That is what has to work, because there is no way to make every possible way of
|
That is what has to work, because it is the only thing that does. A patch that
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starting Steam carry an argument. *-noverifyfiles* is the second line rather
|
changes the length is never written, whatever else could be done to cover for
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than the first: it covers the case where the script has no comments left to pay
|
it: Steam checks its files at the shutdown it runs itself as well as at a start
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for the argument and the patch has to grow the file. It goes on Steam's
|
it was given arguments for, and that one carries no arguments of anybody's. One
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launcher entry, on its entry in _~/.config/autostart_, which Steam writes as
|
wrong length costs the whole client package downloaded, extracted and installed
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soon as it is set to run at login, and on the shortcuts Steam writes for single
|
again, and a client that quits at the end of it instead of coming up.
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games, on the desktop and in the menu alike. A game is not an application this
|
|
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program has anything to offer and none of them is listed under *Applications*,
|
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but starting one is a Steam start like any other. The trade-off of the switch
|
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is that Steam no longer repairs a damaged installation on its own; that is why
|
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Steam is a switch of its own in the settings.
|
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|
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A patch that does change the size is still held back while the client is
|
So where the comments cannot pay for the argument, or a client update has
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running: Steam puts its own copy back, the two would only undo each other, and
|
changed how the helper is started, nothing is written and the status screen
|
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the helper is started once, at the start, so patching again would not help that
|
says Steam is not patched. Nothing goes on Steam's launcher entry, its
|
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session anyway. It goes in at the next apply with Steam closed. A patch that
|
autostart entry or the shortcuts it writes for single games either, and Steam
|
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keeps the size has nothing to wait for and goes in either way.
|
goes on repairing its own installation.
|
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|
|
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|
An installation patched by an earlier version, which appended where the
|
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|
comments were short, is written again to fit at the next apply, or taken back
|
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|
if it cannot be made to.
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|
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A client update brings a new version of the script. The watcher notices and
|
A client update brings a new version of the script. The watcher notices and
|
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patches it again, and the copy kept for undoing is replaced with the new
|
patches it again, and the copy kept for undoing is replaced with the new
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@@ -43,9 +43,6 @@ msgstr "nicht erkennbar"
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msgid "not patched yet"
|
msgid "not patched yet"
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msgstr "noch nicht gepatcht"
|
msgstr "noch nicht gepatcht"
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|
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msgid "waiting until Steam is closed"
|
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msgstr "wartet, bis Steam geschlossen ist"
|
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|
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|
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#. Status block
|
#. Status block
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msgid "Autoscroll"
|
msgid "Autoscroll"
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@@ -155,9 +152,6 @@ msgstr "Autoscroll ist für %d Anwendungen an."
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msgid "Applications that are already running pick this up when they are restarted."
|
msgid "Applications that are already running pick this up when they are restarted."
|
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msgstr "Bereits laufende Anwendungen übernehmen das nach einem Neustart."
|
msgstr "Bereits laufende Anwendungen übernehmen das nach einem Neustart."
|
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|
|
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msgid "Steam's launcher now skips its file check, which is what keeps the change from being undone at every start."
|
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msgstr "Steams Startereintrag überspringt jetzt die Dateiprüfung – nur so bleibt die Änderung bei jedem Start erhalten."
|
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|
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msgid "Could not start the watcher for newly installed applications."
|
msgid "Could not start the watcher for newly installed applications."
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msgstr "Die Überwachung neu installierter Anwendungen konnte nicht gestartet werden."
|
msgstr "Die Überwachung neu installierter Anwendungen konnte nicht gestartet werden."
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|
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@@ -179,11 +173,11 @@ msgstr "Auf %d Anwendungen angewendet."
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msgid "Already applied to %d applications."
|
msgid "Already applied to %d applications."
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msgstr "Bereits auf %d Anwendungen angewendet."
|
msgstr "Bereits auf %d Anwendungen angewendet."
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|
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msgid "Steam starts its interface in a way this version does not recognise; leaving it alone."
|
msgid "Steam starts its interface in a way this version cannot change without Steam noticing; leaving it alone."
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msgstr "Steam startet seine Oberfläche auf eine Art, die diese Version nicht kennt; Steam bleibt unangetastet."
|
msgstr "Steam startet seine Oberfläche auf eine Art, die diese Version nicht ändern kann, ohne dass Steam es merkt; Steam bleibt unangetastet."
|
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|
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msgid "Steam is running and has put its own file back; the change waits until Steam is closed."
|
msgid "Steam's interface cannot be given the flag without leaving a file Steam would reinstall; the change has been taken back."
|
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msgstr "Steam läuft und hat seine eigene Datei wiederhergestellt; die Änderung wird nachgeholt, sobald Steam geschlossen ist."
|
msgstr "Steams Oberfläche lässt sich das Flag nicht geben, ohne eine Datei zu hinterlassen, die Steam neu installieren würde; die Änderung wurde zurückgenommen."
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|
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|
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#. Help
|
#. Help
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@@ -43,9 +43,6 @@ msgstr ""
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msgid "not patched yet"
|
msgid "not patched yet"
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msgstr ""
|
msgstr ""
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|
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msgid "waiting until Steam is closed"
|
|
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msgstr ""
|
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|
|
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|
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#. Status block
|
#. Status block
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msgid "Autoscroll"
|
msgid "Autoscroll"
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@@ -155,9 +152,6 @@ msgstr ""
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msgid "Applications that are already running pick this up when they are restarted."
|
msgid "Applications that are already running pick this up when they are restarted."
|
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msgstr ""
|
msgstr ""
|
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|
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msgid "Steam's launcher now skips its file check, which is what keeps the change from being undone at every start."
|
|
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msgstr ""
|
|
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|
|
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msgid "Could not start the watcher for newly installed applications."
|
msgid "Could not start the watcher for newly installed applications."
|
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msgstr ""
|
msgstr ""
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|
|
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@@ -179,10 +173,10 @@ msgstr ""
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msgid "Already applied to %d applications."
|
msgid "Already applied to %d applications."
|
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msgstr ""
|
msgstr ""
|
||||||
|
|
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msgid "Steam starts its interface in a way this version does not recognise; leaving it alone."
|
msgid "Steam starts its interface in a way this version cannot change without Steam noticing; leaving it alone."
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msgstr ""
|
msgstr ""
|
||||||
|
|
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msgid "Steam is running and has put its own file back; the change waits until Steam is closed."
|
msgid "Steam's interface cannot be given the flag without leaving a file Steam would reinstall; the change has been taken back."
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msgstr ""
|
msgstr ""
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|
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|
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+10
-22
@@ -103,7 +103,9 @@ mca_apply() {
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mca_desktop_apply "$id" "$file" "$(mca_flags "$kind")"
|
mca_desktop_apply "$id" "$file" "$(mca_flags "$kind")"
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;;
|
;;
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steam)
|
steam)
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mca_steam_desktop_apply "$id" "$file" "$packaging"
|
# Nothing is done to the entry itself: what Steam needs is
|
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|
# in its own installation, and the same patch serves every
|
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|
# way of starting the client.
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if (( ! steam_done )); then
|
if (( ! steam_done )); then
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mca_steam_apply
|
mca_steam_apply
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steam_done=1
|
steam_done=1
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@@ -118,30 +120,16 @@ mca_apply() {
|
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mca_steam_apply
|
mca_steam_apply
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fi
|
fi
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|
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# The shortcuts Steam writes for single games. They are not applications
|
# Autostart entries. A Chromium application that starts itself at login
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# and are not offered as ones, but starting a game with Steam closed is a
|
# points straight at its binary and never reads the entry in the menu, so
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# Steam start like any other: without the switch the client finds the
|
# Discord at login used to behave differently from Discord from the menu.
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# patched helper script, puts its own back, and the interface loses
|
if [[ $CFG_AUTOSTART == yes ]]; then
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# autoscroll for the rest of the session.
|
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if [[ $CFG_STEAM == yes ]]; then
|
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for i in "${!MCA_STEAM_LINKS[@]}"; do
|
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mca_steam_desktop_apply "${MCA_STEAM_LINKS[i]}" \
|
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"${MCA_STEAM_LINK_FILES[i]}" "${MCA_STEAM_LINK_PACK[i]}"
|
|
||||||
done
|
|
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fi
|
|
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|
|
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# Steam's autostart entry carries Steam's own switch and follows the Steam
|
|
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# setting, not this one - leaving it out while Steam is patched is what puts
|
|
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# the client in an update loop - so both are checked inside.
|
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if [[ $CFG_AUTOSTART == yes || $CFG_STEAM == yes ]]; then
|
|
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mca_autostart_apply
|
mca_autostart_apply
|
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fi
|
fi
|
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|
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# Shortcuts on the desktop itself. Nothing above has seen them - the XDG
|
# Shortcuts on the desktop itself, which nothing above has seen: the XDG
|
||||||
# search path does not go there - and a game started from one starts Steam
|
# search path does not go there. Each entry is gated on its own, so there is
|
||||||
# without its switch, which is the difference between autoscroll working
|
# nothing to check out here.
|
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# and autoscroll working most of the time. Each entry is gated on its own,
|
|
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# so there is nothing to check out here.
|
|
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mca_shortcuts_apply
|
mca_shortcuts_apply
|
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|
|
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[[ $CFG_SPOTIFY == yes ]] && mca_spotify_apply
|
[[ $CFG_SPOTIFY == yes ]] && mca_spotify_apply
|
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|
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+8
-4
@@ -45,10 +45,14 @@ MCA_BROWSER_FLAG="--enable-features=MiddleClickAutoscroll,HeliumMiddleClickAutos
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MCA_FEATURE="MiddleClickAutoscroll"
|
MCA_FEATURE="MiddleClickAutoscroll"
|
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MCA_BROWSER_FEATURES="MiddleClickAutoscroll,HeliumMiddleClickAutoscroll"
|
MCA_BROWSER_FEATURES="MiddleClickAutoscroll,HeliumMiddleClickAutoscroll"
|
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|
|
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# Bumped when the flags above change. An installation that was set up by a
|
# Bumped when the flags above change, and when what gets written where does.
|
||||||
# version with a different answer is taken back and done again once, because a
|
# An installation that was set up by a version with a different answer is taken
|
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# file that is already patched is otherwise left alone. See mca_apply.
|
# back and done again once, because a file that is already patched is otherwise
|
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MCA_FLAG_SCHEME=2
|
# left alone. See mca_apply.
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|
#
|
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|
# 3 is what takes -noverifyfiles back out of the Steam entries an older version
|
||||||
|
# put it in.
|
||||||
|
MCA_FLAG_SCHEME=3
|
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|
|
||||||
MCA_LIBDIR="${MCA_LIBDIR:-@LIBDIR@}"
|
MCA_LIBDIR="${MCA_LIBDIR:-@LIBDIR@}"
|
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MCA_LOCALEDIR="${MCA_LOCALEDIR:-@LOCALEDIR@}"
|
MCA_LOCALEDIR="${MCA_LOCALEDIR:-@LOCALEDIR@}"
|
||||||
|
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+6
-23
@@ -615,16 +615,6 @@ MCA_PROGS=() # resolved program, or a Flatpak app id or a snap name
|
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MCA_KINDS=() # app | browser | steam | unknown | no
|
MCA_KINDS=() # app | browser | steam | unknown | no
|
||||||
MCA_PACKAGING=() # native | flatpak | snap
|
MCA_PACKAGING=() # native | flatpak | snap
|
||||||
|
|
||||||
# The shortcuts Steam writes for single games. Not applications of their own - a
|
|
||||||
# game is whatever engine it was built with, and none of those reads a Chromium
|
|
||||||
# argument - so they are kept apart from the list rather than listed as
|
|
||||||
# something that got switched on. They do start Steam, which is why they are
|
|
||||||
# kept at all: the Steam module gives them Steam's own switch.
|
|
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MCA_STEAM_LINKS=() # desktop file id
|
|
||||||
MCA_STEAM_LINK_FILES=() # the entry that is in effect for it
|
|
||||||
MCA_STEAM_LINK_PACK=() # native | flatpak | snap, which decides where the
|
|
||||||
# switch goes on the command line
|
|
||||||
|
|
||||||
# A scan reads every desktop entry on the system, so the menu does it once and
|
# A scan reads every desktop entry on the system, so the menu does it once and
|
||||||
# then redraws from what it found. Applying rescans on its own, so nothing else
|
# then redraws from what it found. Applying rescans on its own, so nothing else
|
||||||
# has to remember to invalidate this.
|
# has to remember to invalidate this.
|
||||||
@@ -642,7 +632,6 @@ mca_scan() {
|
|||||||
|
|
||||||
MCA_IDS=(); MCA_FILES=(); MCA_NAMES=(); MCA_PROGS=(); MCA_KINDS=()
|
MCA_IDS=(); MCA_FILES=(); MCA_NAMES=(); MCA_PROGS=(); MCA_KINDS=()
|
||||||
MCA_PACKAGING=()
|
MCA_PACKAGING=()
|
||||||
MCA_STEAM_LINKS=(); MCA_STEAM_LINK_FILES=(); MCA_STEAM_LINK_PACK=()
|
|
||||||
|
|
||||||
# Pass one: read the entries and work out what each of them starts. No
|
# Pass one: read the entries and work out what each of them starts. No
|
||||||
# detection yet - that needs a stat per program, and those are collected so
|
# detection yet - that needs a stat per program, and those are collected so
|
||||||
@@ -682,18 +671,12 @@ mca_scan() {
|
|||||||
prog="snap:$MCA_PROG"
|
prog="snap:$MCA_PROG"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if mca_exec_is_steam_link "$exec_line" "$prog"; then
|
# The shortcuts Steam writes for single games are not
|
||||||
MCA_STEAM_LINKS+=("$id")
|
# applications of their own - a game is whatever engine it was
|
||||||
MCA_STEAM_LINK_FILES+=("$file")
|
# built with, and none of those reads a Chromium argument - and
|
||||||
if [[ $prog == flatpak:* ]]; then
|
# starting the client through one needs nothing on its command
|
||||||
MCA_STEAM_LINK_PACK+=(flatpak)
|
# line either.
|
||||||
elif [[ $prog == snap:* ]]; then
|
mca_exec_is_steam_link "$exec_line" "$prog" && continue
|
||||||
MCA_STEAM_LINK_PACK+=(snap)
|
|
||||||
else
|
|
||||||
MCA_STEAM_LINK_PACK+=(native)
|
|
||||||
fi
|
|
||||||
continue
|
|
||||||
fi
|
|
||||||
|
|
||||||
c_ids+=("$id"); c_files+=("$file"); c_names+=("$name")
|
c_ids+=("$id"); c_files+=("$file"); c_names+=("$name")
|
||||||
c_progs+=("$prog")
|
c_progs+=("$prog")
|
||||||
|
|||||||
@@ -178,9 +178,6 @@ mca_ui_status() {
|
|||||||
if mca_steam_installed; then
|
if mca_steam_installed; then
|
||||||
if mca_steam_patched; then
|
if mca_steam_patched; then
|
||||||
_mca_row "$(mca_msg "Steam")" "$(_mca_onoff yes)"
|
_mca_row "$(mca_msg "Steam")" "$(_mca_onoff yes)"
|
||||||
elif [[ $CFG_STEAM == yes && $CFG_ENABLED == yes ]] && mca_steam_waiting; then
|
|
||||||
_mca_row "$(mca_msg "Steam")" \
|
|
||||||
"${MCA_C_DIM}$(mca_msg "waiting until Steam is closed")${MCA_C_RESET}"
|
|
||||||
elif [[ $CFG_STEAM == yes && $CFG_ENABLED == yes ]]; then
|
elif [[ $CFG_STEAM == yes && $CFG_ENABLED == yes ]]; then
|
||||||
_mca_row "$(mca_msg "Steam")" \
|
_mca_row "$(mca_msg "Steam")" \
|
||||||
"${MCA_C_YELLOW}$(mca_msg "not patched yet")${MCA_C_RESET}"
|
"${MCA_C_YELLOW}$(mca_msg "not patched yet")${MCA_C_RESET}"
|
||||||
|
|||||||
+24
-35
@@ -410,15 +410,6 @@ mca_desktop_apply() {
|
|||||||
# The desktop folder, where a shortcut somebody dragged out of the menu -
|
# The desktop folder, where a shortcut somebody dragged out of the menu -
|
||||||
# or asked Steam for - lives and nowhere else.
|
# or asked Steam for - lives and nowhere else.
|
||||||
#
|
#
|
||||||
# Steam is in both, even though it is not a Chromium process itself: its
|
|
||||||
# entries need -noverifyfiles exactly like the menu one. The autostart entry is
|
|
||||||
# the one most likely to exist, because Steam writes it as soon as "run at
|
|
||||||
# startup" is ticked; without it a Steam started at login restores the patched
|
|
||||||
# web helper script and the watcher patches it back, over and over. The desktop
|
|
||||||
# ones are the gap behind "autoscroll works, except sometimes": starting a game
|
|
||||||
# from the desktop is a Steam start like any other, and a Steam start without
|
|
||||||
# the switch costs the interface its autoscroll for the rest of the session.
|
|
||||||
#
|
|
||||||
# Neither can be shadowed from anywhere, so both are edited where they stand,
|
# Neither can be shadowed from anywhere, so both are edited where they stand,
|
||||||
# with the original kept.
|
# with the original kept.
|
||||||
|
|
||||||
@@ -426,11 +417,10 @@ mca_desktop_apply() {
|
|||||||
# One desktop entry that lives outside the XDG search path, edited where it is
|
# One desktop entry that lives outside the XDG search path, edited where it is
|
||||||
# because there is nowhere to shadow it from.
|
# because there is nowhere to shadow it from.
|
||||||
#
|
#
|
||||||
# Anything that starts Steam gets Steam's own switch; a Chromium application
|
# What decides whether an application here is in scope differs by where the
|
||||||
# gets the flag. What decides whether a Chromium application here is in scope
|
# entry came from, which is what the gate says: an autostart entry follows the
|
||||||
# differs by where the entry came from, which is what the gate says: an
|
# autostart setting, a shortcut follows the same rules as the application it is
|
||||||
# autostart entry follows the autostart setting, a shortcut follows the same
|
# a shortcut to.
|
||||||
# rules as the application it is a shortcut to.
|
|
||||||
_mca_entry_patch_inplace() {
|
_mca_entry_patch_inplace() {
|
||||||
local file="$1" gate="$2"
|
local file="$1" gate="$2"
|
||||||
local id prog packaging=native content backup kind
|
local id prog packaging=native content backup kind
|
||||||
@@ -456,30 +446,29 @@ _mca_entry_patch_inplace() {
|
|||||||
packaging=snap
|
packaging=snap
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if mca_prog_is_steam "$prog"; then
|
# An entry that starts Steam is left where it is. Steam takes nothing
|
||||||
[[ $CFG_STEAM == yes ]] || return 0
|
# from a command line that would help, and what it does take belongs to
|
||||||
content="$(_mca_desktop_transform "$file" "$MCA_MARK_INPLACE" \
|
# the web helper script in its own installation.
|
||||||
"$MCA_STEAM_LAUNCH_FLAG" "$(mca_steam_flag_position "$packaging")")"
|
mca_prog_is_steam "$prog" && return 0
|
||||||
|
|
||||||
|
case "$packaging" in
|
||||||
|
flatpak) mca_flatpak_is_chromium "${prog#flatpak:}" || return 0 ;;
|
||||||
|
snap) mca_snap_is_chromium "${prog#snap:}" || return 0 ;;
|
||||||
|
*) mca_is_chromium "$prog" || return 0 ;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
mca_desktop_is_browser && kind=browser || kind=app
|
||||||
|
|
||||||
|
if [[ $gate == autostart ]]; then
|
||||||
|
[[ $CFG_AUTOSTART == yes ]] || return 0
|
||||||
else
|
else
|
||||||
case "$packaging" in
|
id="${file##*/}"; id="${id%.desktop}"
|
||||||
flatpak) mca_flatpak_is_chromium "${prog#flatpak:}" || return 0 ;;
|
mca_kind_wanted "$kind" "$id" "$packaging" || return 0
|
||||||
snap) mca_snap_is_chromium "${prog#snap:}" || return 0 ;;
|
|
||||||
*) mca_is_chromium "$prog" || return 0 ;;
|
|
||||||
esac
|
|
||||||
|
|
||||||
mca_desktop_is_browser && kind=browser || kind=app
|
|
||||||
|
|
||||||
if [[ $gate == autostart ]]; then
|
|
||||||
[[ $CFG_AUTOSTART == yes ]] || return 0
|
|
||||||
else
|
|
||||||
id="${file##*/}"; id="${id%.desktop}"
|
|
||||||
mca_kind_wanted "$kind" "$id" "$packaging" || return 0
|
|
||||||
fi
|
|
||||||
|
|
||||||
content="$(_mca_desktop_transform "$file" "$MCA_MARK_INPLACE" \
|
|
||||||
"$(mca_flags "$kind")")"
|
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
content="$(_mca_desktop_transform "$file" "$MCA_MARK_INPLACE" \
|
||||||
|
"$(mca_flags "$kind")")"
|
||||||
|
|
||||||
[[ -n $content ]] || return 0
|
[[ -n $content ]] || return 0
|
||||||
[[ "$content" == "$(< "$file")" ]] && return 0
|
[[ "$content" == "$(< "$file")" ]] && return 0
|
||||||
|
|
||||||
|
|||||||
+55
-129
@@ -18,25 +18,19 @@
|
|||||||
# and the flag survives however Steam was started - from the menu, from a game
|
# and the flag survives however Steam was started - from the menu, from a game
|
||||||
# shortcut, from a launcher like Heroic, from a terminal.
|
# shortcut, from a launcher like Heroic, from a terminal.
|
||||||
#
|
#
|
||||||
# That is the part that has to work, because there is no way to make every
|
# A patch that changes the length is not an option, and no switch covers for
|
||||||
# possible way of starting Steam carry an argument. -noverifyfiles on the
|
# one. Steam checks its files at a start it was given arguments for, but also
|
||||||
# launcher entries is the second line rather than the first: it covers the case
|
# at the shutdown it runs itself - and that one has no -noverifyfiles on its
|
||||||
# where the script has no comments left to pay for the flag and the patch has
|
# command line, whatever the session was started with. What a single wrong
|
||||||
# to grow the file. The trade-off is real and belongs to the user, so it is a
|
# length costs is the whole client package downloaded, extracted and installed
|
||||||
# switch of its own rather than part of the general application handling: with
|
# again, and a client that quits at the end of it instead of coming up. So the
|
||||||
# verification off, Steam no longer repairs a damaged installation by itself.
|
# flag either fits in the space the comments give back, or it is not written at
|
||||||
#
|
# all: no autoscroll in the interface is a smaller thing than a client that
|
||||||
# A patch that does change the size still has to stay out of the way of a
|
# reinstalls itself.
|
||||||
# client that is already running, or the two programs spend the session undoing
|
|
||||||
# each other: Steam restores the script, the watcher patches it again, Steam
|
|
||||||
# restores it again, and the client never gets past its update dialog. A patch
|
|
||||||
# that keeps the size is invisible to that check and goes in either way.
|
|
||||||
#
|
#
|
||||||
# The file comes back on every client update, and the watcher re-applies the
|
# The file comes back on every client update, and the watcher re-applies the
|
||||||
# patch when that happens.
|
# patch when that happens.
|
||||||
|
|
||||||
MCA_STEAM_LAUNCH_FLAG='-noverifyfiles'
|
|
||||||
|
|
||||||
# Every place a Steam installation is known to live, resolved and de-duplicated
|
# Every place a Steam installation is known to live, resolved and de-duplicated
|
||||||
# because ~/.steam/steam is normally a symlink into ~/.local/share.
|
# because ~/.steam/steam is normally a symlink into ~/.local/share.
|
||||||
#
|
#
|
||||||
@@ -88,24 +82,6 @@ mca_steam_installed() {
|
|||||||
return 1
|
return 1
|
||||||
}
|
}
|
||||||
|
|
||||||
# mca_steam_running
|
|
||||||
# Steam records its own process id beside its installation while it runs. The
|
|
||||||
# file outlives a crash, so the id is checked rather than believed.
|
|
||||||
mca_steam_running() {
|
|
||||||
local f pid
|
|
||||||
for f in \
|
|
||||||
"$HOME/.steam/steam.pid" \
|
|
||||||
"$HOME/.var/app/com.valvesoftware.Steam/.steam/steam.pid" \
|
|
||||||
"$HOME/snap/steam/common/.steam/steam.pid"
|
|
||||||
do
|
|
||||||
[[ -r $f ]] || continue
|
|
||||||
pid="$(< "$f")"
|
|
||||||
[[ $pid =~ ^[0-9]+$ ]] || continue
|
|
||||||
kill -0 "$pid" 2>/dev/null && return 0
|
|
||||||
done
|
|
||||||
return 1
|
|
||||||
}
|
|
||||||
|
|
||||||
# mca_steam_script_patched <script>
|
# mca_steam_script_patched <script>
|
||||||
mca_steam_script_patched() {
|
mca_steam_script_patched() {
|
||||||
grep -q -- "$MCA_FEATURE" "$1" 2>/dev/null
|
grep -q -- "$MCA_FEATURE" "$1" 2>/dev/null
|
||||||
@@ -120,26 +96,6 @@ mca_steam_patched() {
|
|||||||
return 1
|
return 1
|
||||||
}
|
}
|
||||||
|
|
||||||
# mca_steam_deferred <script>
|
|
||||||
# Whether the patch is being held back rather than simply missing: the script
|
|
||||||
# was patched before, its own copy is back, and Steam is still running. See
|
|
||||||
# mca_steam_apply for why that is left alone.
|
|
||||||
mca_steam_deferred() {
|
|
||||||
[[ -e "$MCA_BACKUPDIR/$(mca_backup_name "$1")" ]] && mca_steam_running
|
|
||||||
}
|
|
||||||
|
|
||||||
# mca_steam_waiting
|
|
||||||
# The same question for the status screen, which has no script in hand.
|
|
||||||
mca_steam_waiting() {
|
|
||||||
local root script
|
|
||||||
while IFS= read -r root; do
|
|
||||||
script="$(mca_steam_script "$root")" || continue
|
|
||||||
mca_steam_script_patched "$script" && continue
|
|
||||||
mca_steam_deferred "$script" && return 0
|
|
||||||
done < <(mca_steam_roots)
|
|
||||||
return 1
|
|
||||||
}
|
|
||||||
|
|
||||||
# _mca_steam_exec_line <script>
|
# _mca_steam_exec_line <script>
|
||||||
# The line number of the command that starts the web helper: the last
|
# The line number of the command that starts the web helper: the last
|
||||||
# uncommented line that both names steamwebhelper and forwards "$@". Both the
|
# uncommented line that both names steamwebhelper and forwards "$@". Both the
|
||||||
@@ -154,27 +110,25 @@ _mca_steam_exec_line() {
|
|||||||
' "$1" 2>/dev/null
|
' "$1" 2>/dev/null
|
||||||
}
|
}
|
||||||
|
|
||||||
# _mca_steam_build <script> <flags> <reclaim: 0|1>
|
# _mca_steam_build <script> <flags>
|
||||||
# The patched script on stdout: the flags appended to the line that starts the
|
# The patched script on stdout: the flags appended to the line that starts the
|
||||||
# web helper, and - when asked for - the same number of bytes taken back out of
|
# web helper, and the same number of bytes taken back out of the script's
|
||||||
# the script's comments, so that the file Steam finds is the length Steam wrote
|
# comments, so that the file Steam finds is the length Steam wrote down.
|
||||||
# down. Everything else - setting up the container runtime, deciding whether
|
# Everything else - setting up the container runtime, deciding whether the
|
||||||
# the sandbox can be used - is left alone.
|
# sandbox can be used - is left alone.
|
||||||
#
|
#
|
||||||
# Comments are eaten from the bottom up, so the header that says what the
|
# Comments are eaten from the bottom up, so the header that says what the
|
||||||
# script is for is the last thing to lose anything, and the '#' itself always
|
# script is for is the last thing to lose anything, and the '#' itself always
|
||||||
# stays: a line that loses it stops being a comment and starts being a command.
|
# stays: a line that loses it stops being a comment and starts being a command.
|
||||||
# Fails when the comments are too short to pay for the flags.
|
# Fails when the comments are too short to pay for the flags.
|
||||||
_mca_steam_build() {
|
_mca_steam_build() {
|
||||||
local script="$1" flags="$2" reclaim="$3" lineno need=0
|
local script="$1" flags="$2" lineno need
|
||||||
|
|
||||||
lineno="$(_mca_steam_exec_line "$script")"
|
lineno="$(_mca_steam_exec_line "$script")"
|
||||||
[[ -n $lineno ]] || return 1
|
[[ -n $lineno ]] || return 1
|
||||||
|
|
||||||
if (( reclaim )); then
|
need="$(printf '%s' " $flags" | wc -c)"
|
||||||
need="$(printf '%s' " $flags" | wc -c)"
|
need="${need//[^0-9]/}"
|
||||||
need="${need//[^0-9]/}"
|
|
||||||
fi
|
|
||||||
|
|
||||||
# LC_ALL=C so awk counts bytes: a comment with an accent in it is shorter
|
# LC_ALL=C so awk counts bytes: a comment with an accent in it is shorter
|
||||||
# in characters than it is on disk, and it is the disk that Steam measures.
|
# in characters than it is on disk, and it is the disk that Steam measures.
|
||||||
@@ -222,44 +176,50 @@ _mca_steam_refresh_backup() {
|
|||||||
cp -p -- "$script" "$MCA_BACKUPDIR/$name" 2>/dev/null || true
|
cp -p -- "$script" "$MCA_BACKUPDIR/$name" 2>/dev/null || true
|
||||||
}
|
}
|
||||||
|
|
||||||
# _mca_steam_reneutralise <script> <flags>
|
# _mca_steam_settle <script> <flags>
|
||||||
# An earlier version of this program patched by appending and left the script
|
# The script is already patched. Whether that is a patch Steam can live with is
|
||||||
# longer than Steam expects, which is a patch that only survives because
|
# a question of length: an earlier version of this program appended the flag
|
||||||
# -noverifyfiles is there to stop Steam looking. If the same flags can be made
|
# where the comments could not pay for it, which leaves the script longer than
|
||||||
# to fit, they are: the file goes back to the length and the timestamp Steam
|
# the file Steam wrote down - and a client that checks its files reinstalls
|
||||||
# wrote down and stops depending on that switch.
|
# itself over that, then quits instead of starting.
|
||||||
#
|
#
|
||||||
# The new copy is built from the untouched original that was kept when the
|
# Rebuilt from the untouched original kept when the script was first patched,
|
||||||
# script was first patched, never from the patched file - patching a patched
|
# never from the patched file, the flag either fits this time or the original
|
||||||
# file is how a flag ends up in there twice.
|
# goes back and Steam is left with a client it recognises.
|
||||||
_mca_steam_reneutralise() {
|
_mca_steam_settle() {
|
||||||
local script="$1" flags="$2" name copy out
|
local script="$1" flags="$2" name copy out
|
||||||
|
|
||||||
name="$(mca_backup_name "$script")"
|
name="$(mca_backup_name "$script")"
|
||||||
copy="$MCA_BACKUPDIR/$name"
|
copy="$MCA_BACKUPDIR/$name"
|
||||||
[[ -f $copy ]] || return 1
|
|
||||||
|
|
||||||
# Already the length Steam expects: there is nothing to gain.
|
# Nothing to compare against, so nothing can be said about the length.
|
||||||
(( $(wc -c < "$script") == $(wc -c < "$copy") )) && return 1
|
[[ -f $copy ]] || return 0
|
||||||
|
|
||||||
out="$(_mca_steam_build "$copy" "$flags" 1)" || return 1
|
# Already the length Steam expects: the patch is a good one.
|
||||||
_mca_steam_same_size "$copy" "$out" || return 1
|
(( $(wc -c < "$script") == $(wc -c < "$copy") )) && return 0
|
||||||
|
|
||||||
if mca_write_if_changed "$script" "$out"$'\n'; then
|
if out="$(_mca_steam_build "$copy" "$flags")" && _mca_steam_same_size "$copy" "$out"; then
|
||||||
MCA_CHANGES=$(( MCA_CHANGES + 1 ))
|
if mca_write_if_changed "$script" "$out"$'\n'; then
|
||||||
|
MCA_CHANGES=$(( MCA_CHANGES + 1 ))
|
||||||
|
fi
|
||||||
|
chmod +x -- "$script" 2>/dev/null || true
|
||||||
|
touch -r "$copy" -- "$script" 2>/dev/null || true
|
||||||
|
mca_ledger_add steam "$script" "$name"
|
||||||
|
return 0
|
||||||
fi
|
fi
|
||||||
chmod +x -- "$script" 2>/dev/null || true
|
|
||||||
touch -r "$copy" -- "$script" 2>/dev/null || true
|
mca_steam_revert "$script" "$name"
|
||||||
mca_ledger_add steam "$script" "$name"
|
mca_ledger_forget "$script"
|
||||||
|
mca_note "$(mca_msg "Steam's interface cannot be given the flag without leaving a file Steam would reinstall; the change has been taken back.")"
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
# mca_steam_apply
|
# mca_steam_apply
|
||||||
# Puts the flags into every Steam installation that has the script, preferring
|
# Puts the flags into every Steam installation that has the script, and only
|
||||||
# the patch that keeps the file's size and falling back to the one that does
|
# where that can be done without changing how long the file is. Returns 1 when
|
||||||
# not. Returns 1 when there is no Steam to patch at all.
|
# there is no Steam to patch at all.
|
||||||
mca_steam_apply() {
|
mca_steam_apply() {
|
||||||
local root script backup flags found=0 out neutral
|
local root script backup flags found=0 out
|
||||||
|
|
||||||
flags="$(mca_flags)"
|
flags="$(mca_flags)"
|
||||||
|
|
||||||
@@ -268,35 +228,21 @@ mca_steam_apply() {
|
|||||||
found=1
|
found=1
|
||||||
|
|
||||||
if mca_steam_script_patched "$script"; then
|
if mca_steam_script_patched "$script"; then
|
||||||
_mca_steam_reneutralise "$script" "$flags" || true
|
_mca_steam_settle "$script" "$flags"
|
||||||
continue
|
continue
|
||||||
fi
|
fi
|
||||||
|
|
||||||
_mca_steam_refresh_backup "$script"
|
_mca_steam_refresh_backup "$script"
|
||||||
|
|
||||||
neutral=1
|
# Either the comments can pay for the flag or nothing is written.
|
||||||
if ! { out="$(_mca_steam_build "$script" "$flags" 1)" \
|
# A longer file is one Steam reinstalls itself over; a client update
|
||||||
|
# that changed how the helper is started leaves no line to patch at
|
||||||
|
# all. Both end here, and this script is what starts Steam's entire
|
||||||
|
# interface, so leaving it alone is the only safe answer to either.
|
||||||
|
if ! { out="$(_mca_steam_build "$script" "$flags")" \
|
||||||
&& _mca_steam_same_size "$script" "$out"; }
|
&& _mca_steam_same_size "$script" "$out"; }
|
||||||
then
|
then
|
||||||
neutral=0
|
mca_note "$(mca_msg "Steam starts its interface in a way this version cannot change without Steam noticing; leaving it alone.")"
|
||||||
out="$(_mca_steam_build "$script" "$flags" 0)" || {
|
|
||||||
# A client update changed how the helper is started. Leaving
|
|
||||||
# the file alone is the only safe answer: this script is what
|
|
||||||
# starts Steam's entire interface.
|
|
||||||
mca_note "$(mca_msg "Steam starts its interface in a way this version does not recognise; leaving it alone.")"
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
fi
|
|
||||||
|
|
||||||
# The patch has to grow the file, and it is not patched now but was
|
|
||||||
# before: Steam has just put its own copy back. Patching it again
|
|
||||||
# while the client watches is what turns one size mismatch into an
|
|
||||||
# endless update dialog, and it would not help this session anyway -
|
|
||||||
# the helper is started once, at the start. The patch waits for the
|
|
||||||
# next apply with Steam closed. A patch that keeps the size has
|
|
||||||
# nothing to wait for.
|
|
||||||
if (( ! neutral )) && mca_steam_deferred "$script"; then
|
|
||||||
mca_note "$(mca_msg "Steam is running and has put its own file back; the change waits until Steam is closed.")"
|
|
||||||
continue
|
continue
|
||||||
fi
|
fi
|
||||||
|
|
||||||
@@ -339,23 +285,3 @@ mca_steam_revert() {
|
|||||||
chmod +x -- "$script" 2>/dev/null || true
|
chmod +x -- "$script" 2>/dev/null || true
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
# mca_steam_flag_position <packaging>
|
|
||||||
# Where Steam's own switch goes on a command line. Straight after the program
|
|
||||||
# for a native or snap entry, because Steam reads its options before the
|
|
||||||
# steam:// argument that the right-click actions pass. For a Flatpak the first
|
|
||||||
# token is flatpak itself, which would take the switch for one of its own and
|
|
||||||
# refuse to start, so there it goes at the end of the arguments - after the
|
|
||||||
# application id, where flatpak hands everything on to Steam.
|
|
||||||
mca_steam_flag_position() {
|
|
||||||
[[ ${1:-native} == flatpak ]] && { printf 'before-fields\n'; return; }
|
|
||||||
printf 'after-program\n'
|
|
||||||
}
|
|
||||||
|
|
||||||
# mca_steam_desktop_apply <id> <source entry> [packaging]
|
|
||||||
# Steam restores its own files at every start unless it is told not to verify
|
|
||||||
# them, so the launcher entry carries that switch.
|
|
||||||
mca_steam_desktop_apply() {
|
|
||||||
mca_desktop_apply "$1" "$2" "$MCA_STEAM_LAUNCH_FLAG" \
|
|
||||||
"$(mca_steam_flag_position "${3:-native}")"
|
|
||||||
}
|
|
||||||
@@ -56,10 +56,6 @@ mca_do_enable() {
|
|||||||
|
|
||||||
mca_ok "$(mca_msg "Autoscroll is on for %d applications." "$MCA_N_ON")"
|
mca_ok "$(mca_msg "Autoscroll is on for %d applications." "$MCA_N_ON")"
|
||||||
|
|
||||||
if [[ $CFG_STEAM == yes ]] && mca_steam_installed; then
|
|
||||||
mca_note "$(mca_msg "Steam's launcher now skips its file check, which is what keeps the change from being undone at every start.")"
|
|
||||||
fi
|
|
||||||
|
|
||||||
mca_note "$(mca_msg "Applications that are already running pick this up when they are restarted.")"
|
mca_note "$(mca_msg "Applications that are already running pick this up when they are restarted.")"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in new issue
Block a user